Shadow of a Doubt
Attention:
For this version of the game, if a recipe requires a specific fruit, just clicking on the bowl of fruit will fulfill the requirement for the recipe.
If a recipe requires cream, milk substitutes it
Controls
WASD/Arrows/Dpad
Computer Mouse
Space key = confirm
Esc key = pause/back
A button = confirm
B button = back
start button = pause
Shadow of Doubt is a narrative-driven bartending game where players listen and advise shadows on their problems. Using alchemy, players craft and serve drinks to help these shadows navigate and resolve their issues.
As the owner and bartender/barista, it's the player's job to accommodate and create a good environment for the patrons that will reach and attend.
Be through the dialogue choices presented during the conversation with Non-Playable Characters, or through the making of the drinks necessary to progress the plot.
The Game Design Document can be consulted through the following url: https://docs.google.com/document/d/1gKeje3WueBKmD0iR6HzxtMjrnvJM5poo5oSi9T0lQoM/...
Status | In development |
Platforms | HTML5 |
Release date | Jul 30, 2024 |
Authors | JamStone Studios, Darkklaw, aka🌼, Euas, VocaLin |
Genre | Visual Novel, Puzzle |
Made with | Clip Studio Paint, FL Studio, Unity |
Tags | Crafting, storygame |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Accessibility | Subtitles |
Comments
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I genuinely loved the aesthetic of this game. The art, music, and writing mesh together nicely. I came across two potential bugs, which could have been caused by my web browser.
1. While using the recipe book, the back arrow button was unresponsive and I was soft locked until i restarted the game. (This issue was not present when playing on a mobile device.)
2. During some interaction sequences, some of the characters were invisible (this could be that certain interactions simply didn't have assets or that my browser was unable to load specific assets.)
When playing this on a mobile device, I found the game to run extremely smooth! The concept that the developers created is absolutely something i would love to see more of. A seemingly comfy game turned into a sinister mystery.
Excellent work!
I love the art and mood of this game! Just a note- I think there's a bug where if you click anywhere on the screen in the mixing station, the drink is submitted?
The underlying cause of this issue should be fixed now, thanks for your feedback!